Should I provide the full list of mods? Most armor properties are now configurable. Thx for the reply. Load character again For some reason, on the second load, it seems to be able to get all the MCM menus up. Delete .Ecksstra.esp and run the mod through Cathedral Assests Optimazer, Setup it like this MCM require SKSE to work, I'm assuming you have that and launching the game through skse64_loader.exe After that were the mods installed correctly? If you have the Ecksstra plugin enabled, be sure its below the Hothtrooper main plugin in your load order. My problem is that i have Skyse and Skyrim Version 1.9.32 and I Even Installed SkyUI but when i go to forge i can see the names but nothing appears!! Here I'll write a list of all my currently installed mods; I have GDM and Dynamic Snow myself and they don't have MCM menus. I only tell you this because it may help reveal and underlying issue, and so that if a solution to my problem comes available I can seize it without another corruption. . BadAss Get-Up Animation 1088 Bow Rapid Combo I Archer Combat Overhaul . Fixed the Spear Dagger in the Immersive Weapons patch to function correctly; Please re-enable javascript to access full functionality. Clean with, Note: It is highly recommended that you also use the, Warning: Contains 619 ITM records, 82 UDR records and 57 deleted navmeshes. Did you find out a fix? You could untick that, or just reactivate the archival install? -A Matter Of Time - Old version: works with iHUD, not bugged. 6 Update* Just installed two or three new mods, I just hope they work, one is Take Notes. Armor can now be found in loot chests. Still didn't fix it. Masterlist Updating Not only that, but I also have AddItemMenu which doesn't even contain Immersive Armors in its mod list, as though I haven't downloaded it. ok, I played yesterday for several hours and no menu showed up. I installed SkyRe correctly and used the reproccer as well as Balbor and Steelsouls reproccer project and as far as I can tell everything is running just the way it is supposed to but somehow the armors are gone. Hi there, i'm having a minor problem with configuring Immersive Armors 7.1 as no entry of it appears in the MCM menu. I can collect them, give them to my followers, who then don them, but then I see their bare torsos. sometimes it takes time for mods to show up in your MCM menu. The items do show up in the game but unfortunately the armor does not fit the character and I still do not have the tattoos. Let BOSS resort that. It was simply in my magic tabs under a spell that adjusted the settings! I had to put SkyUI above all other mods before it finally registered. I can collect them, give them to my followers, who then don them, but then I see their bare torsos. Display almost any item found in the game - misc, potions, scrolls, soul gems, ingredients, books, keys, even static objects - if it exists in your LO, you can make it into a . AP Skyrim (works and has an MCM) A Matter Of Time (it has messed up and is not only not appearing but is stopping the compass from being seen) iHUD/Immersive HUD (works and has an MCM) Shooting Stars (works and has an MCM) Lordship (works but dosen't have an MCM) Moonpath to Elsweyr (works and I don't think it needs an MCM) There is a new comparability patch for skyre and the new immersive armors mod. MCM not appearing, Please Help! Configure "Immersive Armors" in MCM (Settings will be imported automatically from an existing save). hello!the "tristram in skyrim" mod are not showing in mcm,please help and guid me. Load character 3. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Am I too low of a level to see them yet? Nothing. Nada. Don't warn me again for The Elder Scrolls V: Skyrim Special Edition View Page Cancel I would like to see all the mods that CAN use the MCM appear so I can then tweak them as I would like as the authors intended. 5. Back to top Warnings :), Press J to jump to the feed. Install Immersive Armors in version: 8.1. Valve Corporation. Hello! 0 It may not be obvious. Clean with. Why aren't my some of my mods appearing in MCM? and when i make them i will become invisible nothing appears!! Exited out then rechecked all the mods in NMM and restarted using the SKSE loader. Disable Immersive HUD. Fixed the MCM menu not showing up; Version 2.3. 74 Profit! We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. Do appreciate the suggestions though - thanks! You'll probably need a new game to get the MCM's active. I won't worry about that. New comments cannot be posted and votes cannot be cast. My problem is that at level 15 I have yet to see a single piece from the mod. Thank you for the swift reply, Upon a close scan of my plugin list i can conclude that, as far as I can tell, I have only the one plugin. I'll download it and report back! Today I get the exactly same bug with that mod (Guards wear the vanilla gloves and boots), I realise that the conflict comes with a mod called "Cloaks of Skyrim", maybe you got the same mod install, if not that means you got a mod that directly interact with the guards armor. (who tf hasn't?) It's best practice to install mods with MCM into new games. In the Mod Configuration Menu only 4 mods show, (immersive creatures, immersive armors, RND and SKYUI) but every other mod is missing from there 0 0 Skyrim.esm 1 1 Update.esm 2 2 Unofficial. Give it 5-10 seconds and they should all show up. what should i do? Hey guys, this is a late question and it wont be answered for another 6 years but.. i was wondering if there was a way to un-install and re-install a mod, but without having to re-download it. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This is just ignorance on my part. I installed immersive armors with the NMM. (Follow what is written in the third post). 2014-09-06, Plugin & Message Counts Warning: Contains 2 ITM records. MCM Helper is a framework for simplifying the creation of Mod Configuration Menus for SkyUI. Nahplugin should be making the armors showeven if purple. Some mods not showing up in MCM Did a fresh install of Skyrim and installed my selection of mods. The other mod I know that should show up in the MCM is Immersive Armors, but as I said already it doesn't. what should i do? It's by Zathra. Every new game will automatically load saved user settings. Check. Also while I am asking here does this problem have to do with me not having SPIKE.esm as suggested when I run BOSS? Did you get the initialization message when you started the game and is the MCM showing up? Let BOSS resort that. So this almost 1GB download too a week, and it always failed half way through every time. Be sure you have both bsas for the mod installed. Don't warn me again for The Elder Scrolls V: Skyrim. I tried unticking ecksstra, but still no dice. Create an account to follow your favorite communities and start taking part in conversations. :), Press J to jump to the feed. i cant do anything. . A quick Research said me that there are Problems with older patches, this can't be a Problem for me, because I installed it yesterday for the first time. And now, even if I disable SkyRe, the Immersive Armors will not show up in game. The only other thing I've done is get the Guard Dialog Overhaul mod for the SPIKE.esm file because the reproccer would not create a patch without it, even though the newest version of Immersive Armors does not requre . Worked for me, I got 14 new MCM menus registered right away. Also cleaned my masters in TES5Edit.English is not my first language, so apologize for any mistakes. The armors are in my game, but recently, about 2 hours ago, after installing a few mods there is no MCM menu for Immersive armors. A possible fix to the bug in Immersive Armors where some armors are not craft able Fixed offhand slot occluding steampunk armor. Did a fresh install of Skyrim and installed my selection of mods.At first, MCM was almost inoperable, unable to change hotkeys for the mods and so.Read it somewhere here that putting setstage ski_configmanagerinstance 1 in the console would reload MCM and that the trick (for this issue only).A few mods are still not showing and the only moment something similar happened was when I crashed a save last year.So, yes, it's a completely new save.As stated above, I've already tried setstage ski_configmanagerinstance and also the Jaxonz MCM Kicker - Jaxonz MCM. I have immersive armor installed, and I have MCM installed, both work. I was deleted skyrim.ini from skyrim path folder but this mod not apears! 2. Most mods do not use it. Well I'm not sure about the bsas, but I do have both the ArmorCompilation and Armor_Ecksstra esps loaded and ticked. But out of all the mods I have loaded in the screenshot above, are those two mods (SKYUI and Immersive Armors) the only ones that should be listed in the Mod Configuratin Menu? (Any help on how to do this would be greatly appreciated, as welltried doing Alt-PrtSc, but it doesn't work, and can't run in Windowed mode.). The ones I'm sure it's missing are the 3CPO, ESFAela, Hunting in Skyrim, Natural Lighting Vivid Atmospherics.There may be more.The ones in the bottom of the list are custom hair mods for each character using ApachiiSkyHair, Unofficial Skyrim Legendary Edition Patch.esp=1, Skyrim Project Optimization - Full Version.esm=1, Skyrim Particle Patch for ENB - Flame Atronach Fix.esp=1, Complete Alchemy & Cooking Overhaul.esp=1, dD - Realistic Ragdoll Force - Reduced.esp=1, 360WalkandRunPlus-RunBackwardSpeedAdjust.esp=1, helmetwithcirclet - Contractor patch.esp=1, Fantasy Soundtrack Project - Combat.esp=1, Natural Lighting Vivid Atmospherics.esp=1, Weapons & Armor_TrueOrcish&DaedricWeapons.esp=1, Weapons & Armor_TrueWeaponsLvlLists.esp=1, Complete Crafting_TrueWeaponsLvlLists.esp=1, WeaponsArmorFixes_ImmersiveWeapons_Patch.esp=1, attack commitment movement speed fluid 3.esp=1, dD-DG-DB-Immersive Creatures EBT Patch.esp=1, Quick Start - Skip the Opening Sequence.esp=1, Warburg's 3D Paper World Map - Texture 2.esp=1, Warburg's 3D Paper World Map - Dragonborn.esp=1, warburg's 3d paper world map - dawnguard.esp=1. :: The Elder Scrolls V: Skyrim General Discussions. It is no longer needed, you can ignore that message. I appologize for my lack of knowlege/research before bringing it to all of you, But I assume my load order is to blame. Tried deleting skyrim.ini and starting the game but still to no avail. By clicking View Page, you affirm that you are at least eighteen years old. Save game. Press question mark to learn the rest of the keyboard shortcuts. So i was having this issue and just ended up giving up on it..later on i was trying to remember what the button was for quick save so i was just pressing F# keys, i hit F9(which later i found out was quick load) then immersive armors booted up..i did everything that i thought made sense to fix it before but somehow that did it, but now when i go back to the save i was on it wasnt showing. You currently have javascript disabled. Most of them provide exclusive effects like Berserk mode, bounceback, spikes, divine protection . The spike thing is still in the BOSS sorting log, because the BOSS developers have stopped updating the masterlist. Clean with, Warning: Contains 61 ITM records, 8 UDR records and 1 deleted navmeshes. Quite confusing, I must say, considering I've played with IA on my previous computer and had seen armors entering my game at even level 10. Bumping this because I'm having the exact same issue and so far nothing has worked. I also don't see it writing or being overwritten by any other mod in MO.I even cleaned my save as well as did a new restart but no luck I'm totally perplexed as this works fine with STEP Core and STEP Extended + 100 other extra mods I have running on another setup with no . When I enter via Launch SKSE, I encounter the new armors in gameplay, but they're all invisible. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! Thanks!! They were never supposed to have one. I fixed it by actually downloading the MCM and running it along with SkyUI - no problems since then and menus usually show up after 2-3 mins for me. I had NO clue this was out there! 14, Skyrim Special Edition Mod Troubleshooting, Warning: Contains 92 ITM records and 3 UDR records. You have to add the mod and wait some ingame time, usually MCM takes a few minutes or sometimes even up to 1 hour to add a new mod to the menu ok, I just arrived in Riverwood. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! The spike thing is still in the BOSS sorting log, because the BOSS developers have stopped updating the masterlist. Current: beta, works just a bit differently, Try typing "setStage SKI_ConfigManagerInstance 1" (no quotes) in console. 7 The MCM menu doesn't even show up anymore. Errors I got this off of NMM. Read it somewhere here that putting setstage ski_configmanagerinstance 1 in the console would reload MCM and that the trick (for this issue only). I recommend downloading manually through your browser as your browser has better checksums to make sure things get downloaded properly than the mod managers do. You currently have javascript disabled. Features: Very easy to use - automatically saves and loads settings, no user interaction required. Clean with, Note: Ragdolls will conflict with other mods that change the skeleton.nif. Any help is much appreciated, thanks guys. I've had this problem before with Immersive Creatures. Read the readmes to those mods. In contrast to boring copy and pasted armors, Immersive Armors focuses on visually enhanced armors, some with capes or custom models. I now have a problem with Immersive Armors by hothtrooper44. what should i do?! Quit to main menu 4. Could I've downloaded the wrong file? The placement of your SkyUI is really low, and that may be your problem. I don't know if the "MCM menu not showing mods problem" has been fixed yet but I had this issue too, but I think Icame across a possible fix by accidentdelete Skyrim.ini and start the game with skse as normal. Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1. e84cf4fd7 Entities will now wear immersive armor. Most apper in the MCM window including my immersive armor mod I had to delete and reinstall to make it show up, I did the same to immersive weapons the mod that's not showing up in there now and its not showing up, I payed for 3 hours yesterday and it didn't show up. Before you say anything I have tried exhaustively to find other topics and try to fix it. Would that help? I don't know why, but it has worked for me every time. You should have two plugins for immersive armors in your plugin list. One thing I've learned to help get all MCM menus to show up immediately in game is to do the following: 1. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Every game will automatically load user settings. Masterlist Revision Should I've not seen at leastonenew piece of gear?? Note: There have been no changes in the Details tab since LOOT was last run for this game. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author. Hello. I Hope this is what you guys need. Immersive Armors Retexture and Mesh Fixes SE 715 Immersive Armours - SSE CBBE BodySlide . Enable Immersive HUD and this mod. Then you can use the "add mod from archive" button in the mod manager to install it. Just tried disabling CBBE, didn't fix it. That usually works to reset the MCM menu and have missing mods show up again. so i need help to know if there is a way of un-installing and re-installing the mod without having to re-download it. Hi there, i'm having a minor problem with configuring Immersive Armors 7.1 as no entry of it appears in the MCM menu. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. this is cool. PC Specs: Community Forum Software by IP.BoardLicensed to: Nexus Mods, C:\Program Files (x86)\Steam\steamapps\common\skyrim. Now give the engine its time to configure the mcm 3 Reply Sihyx 8 yr. ago Something is conflicting with it causing that to happen. 4. Press question mark to learn the rest of the keyboard shortcuts. Several functions may not work. I then ran the latest version of LOOT. Configure "Immersive HUD" mod in MCM. Any Suggestion how i can solve the Problem? BummerI did have it enabled, and it was above the main plugin, so I moved it below it. Is there something fairly simple I'm missing? Masterlist Date You should have two plugins for immersive armors in your plugin list. just let me know if you need anything else. I like that. You have been quite helpful and I do appreciate it. 360WalkandRunPlus-RunBackwardSpeedAdjust.esp, The Dance of Death - Ultimate Edition.esp, dD - Realistic Ragdoll Force - Realistic.esp, dD-DG-DB-Immersive Creatures EBT Patch.esp, WeaponsArmorFixes_ImmersiveWeapons_Patch.esp, Version Information PC Specs: Spoiler Software Specs: Spoiler Have tried both loading, exiting to menu and reloading, as well as the SkyUI command: setstage SKI_ConfigManagerInstance 1 Help would be greatly appreciated Thanks in advance. I then ran the latest version of LOOT. No UNP, but CBBE. step 1: armor warmth step 2: create working folder step 3: extract files from mods for classic Skyrim step 4: zip working folder and add to mod manager step 5: SkyUI SE support (get updated scripts or fake plugin) step 6: test meters and toggle SkyUI warnings step 7: consider new character troubleshooting contact author of this guide Also, the Hothtrooper ekstra goes before immersive armours--you will have to hand place that. Do you have UNP bodies? I will keep searching for a resolution to learning how to operate Body Slide and Outfit Studio. Now I see them run dungeons and bandit camps and i see their bandits running around everywhere in armors from Immersive Armors. I manual install so its too easy for me. Georgie OK so no SPIKE.esm. At first, MCM was almost inoperable, unable to change hotkeys for the mods and so. Run the update MCM menu command again and play normally for a few hours, it might just take time since the mod adds a lot of stuff. It's gonna take you guys a while to read that. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I've used LOOT to sort my mods and they are as follows: 5 5 Lanterns Of Skyrim - All In One - Main.esm, 6 6 Unofficial Skyrim Special Edition Patch.esp, 8 8 Reverb and Ambiance Overhaul - Skyrim.esp, 10 a Immersive Sounds - Compendium.esp, 16 10 Hothtrooper44_ArmorCompilation.esp, 17 11 Hothtrooper44_Armor_Ecksstra.esp, 18 12 Skyrim Immersive Creatures Special Edition.esp, 30 1e Vivid Weathers SE - Extended Snow.esp, 31 1f Vivid Weathers - Extended Rain.esp, 38 26 RealisticWaterTwo - FlowingLakes.esp, 254 FE 0 RealisticWaterTwo - Watercolor.esp, 254 FE 1 RealisticWaterTwo - Open Cities.es. Tried going into the Mod Configuration to see if maybe something's wrong there, but there's not even an Immersive Armor option in the menu. Yeah, far as I can tell, none of those claim to have an MCM? Try reinstalling it again. Please re-enable javascript to access full functionality. I am thoroughly stumped at this point and any help would be great appreciated. In fact, what lead me to the realization of the lack of armors appearing in the world was the fact that no MCM menu for IA is present at all, nor is there any indication that the mod is installed. I recently downloaded SkyRe for the first time and when I got in game I noticed that none the immersive armors were showing up. In the past I've experienced MCM's not showing in game and nothing would trigger them. The MCM menu doesn't even show up anymore. Maybe that's what you might need to do. Enabled Try here;http://www.nexusmodsim/mods/48629/? Several functions may not work. Go to Maintenance->User Settings->Save. Reason I ask is because of have SYRE installed (watched the official video and did step by step as he said) and still think the arrows don't do as much damage and have enough killing power as I would like. I understand why the load order is significant, but I am unaware of which mods rely on other loading first. I hope someone can help. I ran into this problem myself. I put the SKYUI as high as it would let me and repositioned the Hothtrooper ekstra as you said. Just popping in after a save-game corruption headache lead to the build andextreme grindof a new one. My MCM menu for SIC is gone or not loading, I followed exact STEP SRLE procedures from start to finish but it won't load.

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immersive armors not showing up in mcm